PhyRecon: Physically Plausible Neural Scene Reconstruction
Junfeng Ni, Yixin Chen, Bohan Jing, Nan Jiang, Bin Wang, Bo Dai, Puhao, Li, Yixin Zhu, Song-Chun Zhu, Siyuan Huang

TL;DR
PHYRECON is a novel neural reconstruction method that integrates differentiable physics simulation and rendering to produce physically plausible 3D models with improved stability and accuracy.
Contribution
It introduces a differentiable particle-based physics simulator and a Surface Points Marching Cubes method for joint learning of appearance, geometry, and physics.
Findings
40% improvement in physical stability across datasets
Enhanced reconstruction quality with physically plausible results
Effective modeling of physical and rendering uncertainties
Abstract
We address the issue of physical implausibility in multi-view neural reconstruction. While implicit representations have gained popularity in multi-view 3D reconstruction, previous work struggles to yield physically plausible results, limiting their utility in domains requiring rigorous physical accuracy. This lack of plausibility stems from the absence of physics modeling in existing methods and their inability to recover intricate geometrical structures. In this paper, we introduce PHYRECON, the first approach to leverage both differentiable rendering and differentiable physics simulation to learn implicit surface representations. PHYRECON features a novel differentiable particle-based physical simulator built on neural implicit representations. Central to this design is an efficient transformation between SDF-based implicit representations and explicit surface points via our proposed…
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Taxonomy
TopicsCell Image Analysis Techniques
