A Genetic Algorithm-Based Support Vector Machine Approach for Intelligent Usability Assessment of m-Learning Applications
Muhammad Asghar, Imran Sarwar Bajwa, Shabana Ramzan, Hina Afreen, and, Saima Abdullah

TL;DR
This paper introduces a novel genetic algorithm-based support vector machine approach for assessing and ranking usability features of m-learning applications, improving accuracy over traditional machine learning methods.
Contribution
It presents a new GA-SVM method for usability assessment of mobile learning apps, combining feature scoring and ranking based on user perceptions.
Findings
GA-SVM outperforms KNN, Naive Bayes, and Random Forests in accuracy
The approach effectively ranks usability features based on user requirements
Enhanced feature selection improves mobile app usability evaluation
Abstract
In the field of human-computer interaction (HCI), the usability assessment of m-learning (mobile-learning) applications is a real challenge. Such assessment typically involves extraction of the best features of an application like efficiency, effectiveness, learnability, cognition, memorability, etc., and further ranking of those features for an overall assessment of the quality of the mobile application. In the previous literature, it is found that there is neither any theory nor any tool available to measure or assess a user perception and assessment of usability features of a m-learning application for the sake of ranking the graphical user interface of a mobile application in terms of a user acceptance and satisfaction. In this paper, a novel approach is presented by performing a mobile applications quantitative and qualitative analysis. Based on user requirements and perception, a…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
