PGAHum: Prior-Guided Geometry and Appearance Learning for High-Fidelity Animatable Human Reconstruction
Hao Wang, Qingshan Xu, Hongyuan Chen, Rui Ma

TL;DR
PGAHum introduces a prior-guided framework for high-fidelity, detailed, and animatable 3D human reconstruction from sparse videos, leveraging 3D priors for improved geometry and appearance synthesis.
Contribution
It proposes a novel prior-based implicit geometry representation, a prior-guided sampling strategy, and an iterative backward deformation method for enhanced human reconstruction.
Findings
Achieves detailed geometry with intricate surface features.
Produces photorealistic novel view synthesis for unseen poses.
Outperforms existing methods in quantitative and qualitative evaluations.
Abstract
Recent techniques on implicit geometry representation learning and neural rendering have shown promising results for 3D clothed human reconstruction from sparse video inputs. However, it is still challenging to reconstruct detailed surface geometry and even more difficult to synthesize photorealistic novel views with animated human poses. In this work, we introduce PGAHum, a prior-guided geometry and appearance learning framework for high-fidelity animatable human reconstruction. We thoroughly exploit 3D human priors in three key modules of PGAHum to achieve high-quality geometry reconstruction with intricate details and photorealistic view synthesis on unseen poses. First, a prior-based implicit geometry representation of 3D human, which contains a delta SDF predicted by a tri-plane network and a base SDF derived from the prior SMPL model, is proposed to model the surface details and…
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Taxonomy
TopicsFace recognition and analysis · Human Pose and Action Recognition · Video Surveillance and Tracking Methods
MethodsBalanced Selection
