SoccerNet Game State Reconstruction: End-to-End Athlete Tracking and Identification on a Minimap
Vladimir Somers, Victor Joos, Anthony Cioppa, Silvio Giancola, Seyed, Abolfazl Ghasemzadeh, Floriane Magera, Baptiste Standaert, Amir Mohammad, Mansourian, Xin Zhou, Shohreh Kasaei, Bernard Ghanem, Alexandre Alahi, Marc, Van Droogenbroeck, Christophe De Vleeschouwer

TL;DR
This paper introduces SoccerNet-GSR, a comprehensive dataset and baseline method for reconstructing the game state in football videos, enabling athlete tracking and identification on a minimap from single-camera footage.
Contribution
The paper formalizes the game state reconstruction task, provides a large annotated dataset, proposes a new evaluation metric, and offers an end-to-end baseline method for future research.
Findings
GSR is a challenging task with room for improvement.
The dataset contains over 2 million athlete position annotations.
The baseline method demonstrates the feasibility of end-to-end game state reconstruction.
Abstract
Tracking and identifying athletes on the pitch holds a central role in collecting essential insights from the game, such as estimating the total distance covered by players or understanding team tactics. This tracking and identification process is crucial for reconstructing the game state, defined by the athletes' positions and identities on a 2D top-view of the pitch, (i.e. a minimap). However, reconstructing the game state from videos captured by a single camera is challenging. It requires understanding the position of the athletes and the viewpoint of the camera to localize and identify players within the field. In this work, we formalize the task of Game State Reconstruction and introduce SoccerNet-GSR, a novel Game State Reconstruction dataset focusing on football videos. SoccerNet-GSR is composed of 200 video sequences of 30 seconds, annotated with 9.37 million line points for…
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Taxonomy
TopicsSports Analytics and Performance · Anomaly Detection Techniques and Applications · Video Analysis and Summarization
MethodsGame State Reconstruction Baseline
