Gaussian-LIC: Real-Time Photo-Realistic SLAM with Gaussian Splatting and LiDAR-Inertial-Camera Fusion
Xiaolei Lang, Laijian Li, Chenming Wu, Chen Zhao, Lina Liu, Yong Liu, Jiajun Lv, Xingxing Zuo

TL;DR
This paper introduces a real-time, photo-realistic SLAM system that fuses Gaussian Splatting with LiDAR, IMU, and camera data to achieve robust, high-quality mapping in diverse environments.
Contribution
The novel integration of Gaussian Splatting with multi-sensor fusion for real-time, photo-realistic SLAM in unbounded and challenging scenes.
Findings
Outperforms existing SLAM methods in accuracy and realism.
Maintains real-time performance with optimized C++ and CUDA implementation.
Surpasses approaches using ground-truth poses in mapping quality.
Abstract
In this paper, we present a real-time photo-realistic SLAM method based on marrying Gaussian Splatting with LiDAR-Inertial-Camera SLAM. Most existing radiance-field-based SLAM systems mainly focus on bounded indoor environments, equipped with RGB-D or RGB sensors. However, they are prone to decline when expanding to unbounded scenes or encountering adverse conditions, such as violent motions and changing illumination. In contrast, oriented to general scenarios, our approach additionally tightly fuses LiDAR, IMU, and camera for robust pose estimation and photo-realistic online mapping. To compensate for regions unobserved by the LiDAR, we propose to integrate both the triangulated visual points from images and LiDAR points for initializing 3D Gaussians. In addition, the modeling of the sky and varying camera exposure have been realized for high-quality rendering. Notably, we implement…
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Taxonomy
TopicsRobotics and Sensor-Based Localization · 3D Surveying and Cultural Heritage · Remote Sensing and LiDAR Applications
