PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observations
Yang Zheng, Qingqing Zhao, Guandao Yang, Wang Yifan, Donglai Xiang,, Florian Dubost, Dmitry Lagun, Thabo Beeler, Federico Tombari, Leonidas, Guibas, Gordon Wetzstein

TL;DR
PhysAvatar is a framework that combines inverse rendering and physics simulation to accurately reconstruct and animate clothed 3D human avatars from multi-view videos, capturing clothing physics and enabling realistic renderings.
Contribution
It introduces a novel method integrating inverse rendering with physics simulation to model clothing and appearance of dressed humans from visual data.
Findings
High-quality novel-view renderings of dressed avatars achieved
Effective estimation of clothing physical parameters from video data
Advancement in photorealistic digital human modeling
Abstract
Modeling and rendering photorealistic avatars is of crucial importance in many applications. Existing methods that build a 3D avatar from visual observations, however, struggle to reconstruct clothed humans. We introduce PhysAvatar, a novel framework that combines inverse rendering with inverse physics to automatically estimate the shape and appearance of a human from multi-view video data along with the physical parameters of the fabric of their clothes. For this purpose, we adopt a mesh-aligned 4D Gaussian technique for spatio-temporal mesh tracking as well as a physically based inverse renderer to estimate the intrinsic material properties. PhysAvatar integrates a physics simulator to estimate the physical parameters of the garments using gradient-based optimization in a principled manner. These novel capabilities enable PhysAvatar to create high-quality novel-view renderings of…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Data Visualization and Analytics · Human Motion and Animation
