GPU acceleration of ab initio simulations of large-scale identical particles based on path integral molecular dynamics
Yunuo Xiong

TL;DR
This paper demonstrates significant GPU acceleration for ab initio path integral molecular dynamics simulations of large-scale identical particles, enabling efficient simulation of systems with tens of thousands of particles.
Contribution
The authors developed an open-source GPU-accelerated PIMD code that does not rely on third-party libraries, significantly improving simulation efficiency for large particle systems.
Findings
GPU acceleration reduces simulation time substantially compared to CPU.
Able to simulate up to 40,000 particles with a 24GB GPU.
Simulation time scales roughly linearly with the number of particles.
Abstract
Path integral Monte Carlo (PIMC) and path integral molecular dynamics (PIMD) provide the golden standard for the ab initio simulations of identical particles. In this work, we achieved significant GPU acceleration based on PIMD, which is equivalent to PIMC in the ab initio simulations, and developed an open-source PIMD code repository that does not rely on any other third party library. Numerical experiments show that for a system of 1600 interacting identical bosons in a harmonic trap, using a single GPU and a single CPU, it only takes two hours to achieve satisfactory simulation accuracy. With the increase of the number of identical particles, the advantage of GPU acceleration over CPU becomes more obvious, making it possible to simulate tens of thousands of identical particles from first principles using a single GPU. For example, for a system of 10000 non-interacting bosons,…
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