Diffusion$^2$: Dynamic 3D Content Generation via Score Composition of Video and Multi-view Diffusion Models
Zeyu Yang, Zijie Pan, Chun Gu, Li Zhang

TL;DR
Diffusion$^2$ introduces a novel framework that combines pretrained video and multi-view diffusion models to efficiently generate consistent 4D dynamic content without requiring extensive 4D training data.
Contribution
The paper proposes a score composition method that integrates separate video and multi-view diffusion models for 4D content creation, enabling high-quality dynamic 3D assets.
Findings
Generates seamless 4D content within minutes
Achieves high geometric and temporal consistency
Reduces dependence on expensive 4D datasets
Abstract
Recent advancements in 3D generation are predominantly propelled by improvements in 3D-aware image diffusion models. These models are pretrained on Internet-scale image data and fine-tuned on massive 3D data, offering the capability of producing highly consistent multi-view images. However, due to the scarcity of synchronized multi-view video data, it remains challenging to adapt this paradigm to 4D generation directly. Despite that, the available video and 3D data are adequate for training video and multi-view diffusion models separately that can provide satisfactory dynamic and geometric priors respectively. To take advantage of both, this paper presents Diffusion, a novel framework for dynamic 3D content creation that reconciles the knowledge about geometric consistency and temporal smoothness from these models to directly sample dense multi-view multi-frame images which can be…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
Taxonomy
TopicsImage Processing and 3D Reconstruction · Generative Adversarial Networks and Image Synthesis · Image Retrieval and Classification Techniques
MethodsDiffusion
