TOGS: Gaussian Splatting with Temporal Opacity Offset for Real-Time 4D DSA Rendering
Shuai Zhang, Huangxuan Zhao, Zhenghong Zhou, Guanjun Wu, Chuansheng, Zheng, Xinggang Wang, Wenyu Liu

TL;DR
TOGS introduces a novel Gaussian splatting technique with temporal opacity offset for 4D DSA, significantly enhancing rendering quality and speed in sparse view scenarios for medical imaging.
Contribution
The paper proposes TOGS, a Gaussian splatting method with opacity offset modeling temporal variations, improving 4D DSA rendering quality and efficiency over prior approaches.
Findings
Achieves state-of-the-art rendering quality with fewer views
Enables real-time 4D DSA visualization
Reduces storage overhead through Gaussian pruning
Abstract
Four-dimensional Digital Subtraction Angiography (4D DSA) is a medical imaging technique that provides a series of 2D images captured at different stages and angles during the process of contrast agent filling blood vessels. It plays a significant role in the diagnosis of cerebrovascular diseases. Improving the rendering quality and speed under sparse sampling is important for observing the status and location of lesions. The current methods exhibit inadequate rendering quality in sparse views and suffer from slow rendering speed. To overcome these limitations, we propose TOGS, a Gaussian splatting method with opacity offset over time, which can effectively improve the rendering quality and speed of 4D DSA. We introduce an opacity offset table for each Gaussian to model the opacity offsets of the Gaussian, using these opacity-varying Gaussians to model the temporal variations in the…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsComputer Graphics and Visualization Techniques · Advanced Vision and Imaging · Video Coding and Compression Technologies
MethodsSPEED: Separable Pyramidal Pooling EncodEr-Decoder for Real-Time Monocular Depth Estimation on Low-Resource Settings
