Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstruction
Qiuhong Shen, Zike Wu, Xuanyu Yi, Pan Zhou, Hanwang Zhang, Shuicheng, Yan, Xinchao Wang

TL;DR
Gamba is a fast, end-to-end single-view 3D reconstruction model that uses a novel backbone and Gaussian constraints to achieve millisecond speed, outperforming existing methods in efficiency and quality.
Contribution
Introducing Gamba, a novel single-view 3D reconstruction model with a Mamba-based backbone and Gaussian constraints, enabling rapid and scalable 3D asset generation.
Findings
Gamba achieves reconstruction in 0.05 seconds on a single GPU.
It outperforms optimization-based methods by approximately 1,000 times in speed.
Gamba demonstrates competitive qualitative and quantitative results.
Abstract
We tackle the challenge of efficiently reconstructing a 3D asset from a single image at millisecond speed. Existing methods for single-image 3D reconstruction are primarily based on Score Distillation Sampling (SDS) with Neural 3D representations. Despite promising results, these approaches encounter practical limitations due to lengthy optimizations and significant memory consumption. In this work, we introduce Gamba, an end-to-end 3D reconstruction model from a single-view image, emphasizing two main insights: (1) Efficient Backbone Design: introducing a Mamba-based GambaFormer network to model 3D Gaussian Splatting (3DGS) reconstruction as sequential prediction with linear scalability of token length, thereby accommodating a substantial number of Gaussians; (2) Robust Gaussian Constraints: deriving radial mask constraints from multi-view masks to eliminate the need for warmup…
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Taxonomy
Topics3D Surveying and Cultural Heritage · 3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques
