CoMo: Controllable Motion Generation through Language Guided Pose Code Editing
Yiming Huang, Weilin Wan, Yue Yang, Chris Callison-Burch, Mark, Yatskar, Lingjie Liu

TL;DR
CoMo is a novel controllable motion generation model that uses language-guided pose codes for precise editing and generation of human motions, enabling fine-grained control and modifications.
Contribution
It introduces pose codes as interpretable representations and leverages large language models for direct motion editing, advancing controllability in text-to-motion models.
Findings
Achieves competitive motion generation performance.
Substantially outperforms previous models in motion editing.
Demonstrates effective language-guided motion editing.
Abstract
Text-to-motion models excel at efficient human motion generation, but existing approaches lack fine-grained controllability over the generation process. Consequently, modifying subtle postures within a motion or inserting new actions at specific moments remains a challenge, limiting the applicability of these methods in diverse scenarios. In light of these challenges, we introduce CoMo, a Controllable Motion generation model, adept at accurately generating and editing motions by leveraging the knowledge priors of large language models (LLMs). Specifically, CoMo decomposes motions into discrete and semantically meaningful pose codes, with each code encapsulating the semantics of a body part, representing elementary information such as "left knee slightly bent". Given textual inputs, CoMo autoregressively generates sequences of pose codes, which are then decoded into 3D motions.…
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Taxonomy
TopicsHuman Motion and Animation · Hand Gesture Recognition Systems · Human Pose and Action Recognition
