RGBD GS-ICP SLAM
Seongbo Ha, Jiung Yeon, Hyeonwoo Yu

TL;DR
This paper introduces a fast and accurate dense SLAM method combining G-ICP and 3D Gaussian Splatting, utilizing a single Gaussian map for tracking and mapping to improve efficiency and quality.
Contribution
It presents a novel dense SLAM approach that fuses G-ICP with 3D Gaussian Splatting, using a unified Gaussian map and covariance exchange for enhanced performance.
Findings
Achieves up to 107 FPS processing speed.
Demonstrates superior map reconstruction quality.
Reduces computational redundancy through covariance exchange.
Abstract
Simultaneous Localization and Mapping (SLAM) with dense representation plays a key role in robotics, Virtual Reality (VR), and Augmented Reality (AR) applications. Recent advancements in dense representation SLAM have highlighted the potential of leveraging neural scene representation and 3D Gaussian representation for high-fidelity spatial representation. In this paper, we propose a novel dense representation SLAM approach with a fusion of Generalized Iterative Closest Point (G-ICP) and 3D Gaussian Splatting (3DGS). In contrast to existing methods, we utilize a single Gaussian map for both tracking and mapping, resulting in mutual benefits. Through the exchange of covariances between tracking and mapping processes with scale alignment techniques, we minimize redundant computations and achieve an efficient system. Additionally, we enhance tracking accuracy and mapping quality through…
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Taxonomy
TopicsGastrointestinal Tumor Research and Treatment
MethodsSPEED: Separable Pyramidal Pooling EncodEr-Decoder for Real-Time Monocular Depth Estimation on Low-Resource Settings
