A Survey on Game Playing Agents and Large Models: Methods, Applications, and Challenges
Xinrun Xu, Yuxin Wang, Chaoyi Xu, Ziluo Ding, Jiechuan, Jiang, Zhiming Ding, B\"orje F. Karlsson

TL;DR
This survey reviews the current state of large models in game-playing agents, analyzing architectures, challenges, and future research directions to advance understanding and application in complex gaming scenarios.
Contribution
It provides a systematic overview of LM-based game agents, highlighting commonalities, challenges, and future research avenues in this rapidly evolving field.
Findings
Summarizes architectures of LM-based game agents
Identifies key challenges in applying LMs to games
Suggests promising future research directions
Abstract
The swift evolution of Large-scale Models (LMs), either language-focused or multi-modal, has garnered extensive attention in both academy and industry. But despite the surge in interest in this rapidly evolving area, there are scarce systematic reviews on their capabilities and potential in distinct impactful scenarios. This paper endeavours to help bridge this gap, offering a thorough examination of the current landscape of LM usage in regards to complex game playing scenarios and the challenges still open. Here, we seek to systematically review the existing architectures of LM-based Agents (LMAs) for games and summarize their commonalities, challenges, and any other insights. Furthermore, we present our perspective on promising future research avenues for the advancement of LMs in games. We hope to assist researchers in gaining a clear understanding of the field and to generate more…
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Taxonomy
TopicsArtificial Intelligence in Games
