DIFFTACTILE: A Physics-based Differentiable Tactile Simulator for Contact-rich Robotic Manipulation
Zilin Si, Gu Zhang, Qingwei Ben, Branden Romero, Zhou Xian, Chao Liu,, Chuang Gan

TL;DR
DIFFTACTILE is a physics-based, differentiable tactile simulation system that improves robotic manipulation by providing high-fidelity tactile feedback and enabling gradient-based optimization for contact-rich tasks.
Contribution
It introduces a novel physics-based differentiable tactile simulator supporting diverse contact modes and material properties, facilitating simulation refinement and skill learning.
Findings
Supports dense, physically accurate tactile feedback.
Enables gradient-based optimization for manipulation skills.
Reduces sim-to-real gap through physical property refinement.
Abstract
We introduce DIFFTACTILE, a physics-based differentiable tactile simulation system designed to enhance robotic manipulation with dense and physically accurate tactile feedback. In contrast to prior tactile simulators which primarily focus on manipulating rigid bodies and often rely on simplified approximations to model stress and deformations of materials in contact, DIFFTACTILE emphasizes physics-based contact modeling with high fidelity, supporting simulations of diverse contact modes and interactions with objects possessing a wide range of material properties. Our system incorporates several key components, including a Finite Element Method (FEM)-based soft body model for simulating the sensing elastomer, a multi-material simulator for modeling diverse object types (such as elastic, elastoplastic, cables) under manipulation, a penalty-based contact model for handling contact…
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Taxonomy
TopicsTactile and Sensory Interactions · Robot Manipulation and Learning · Teleoperation and Haptic Systems
