Iterative Occlusion-Aware Light Field Depth Estimation using 4D Geometrical Cues
Rui Louren\c{c}o, Lucas Thomaz, Eduardo A. B. Silva, Sergio M. M. Faria

TL;DR
This paper introduces a novel non-learning-based method for light field depth estimation that explicitly exploits 4D geometric cues, improving surface normal accuracy and occlusion handling over existing methods.
Contribution
It presents a fully explainable 4D geometric model for depth estimation that outperforms current state-of-the-art methods in surface normal accuracy.
Findings
Median Angle Error on planar surfaces reduced by 26.3%
Outperforms state-of-the-art in surface normal accuracy
Competitive in MSE and Badpix metrics
Abstract
Light field cameras and multi-camera arrays have emerged as promising solutions for accurately estimating depth by passively capturing light information. This is possible because the 3D information of a scene is embedded in the 4D light field geometry. Commonly, depth estimation methods extract this information relying on gradient information, heuristic-based optimisation models, or learning-based approaches. This paper focuses mainly on explicitly understanding and exploiting 4D geometrical cues for light field depth estimation. Thus, a novel method is proposed, based on a non-learning-based optimisation approach for depth estimation that explicitly considers surface normal accuracy and occlusion regions by utilising a fully explainable 4D geometric model of the light field. The 4D model performs depth/disparity estimation by determining the orientations and analysing the intersections…
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Taxonomy
TopicsAdvanced Vision and Imaging · Optical measurement and interference techniques · Image Processing Techniques and Applications
