Generation of skill-specific maps from graph world models for robotic systems
Koen de Vos, Gijs van den Brandt, Jordy Senden, Pieter Pauwels, Rene, van de Molengraft, Elena Torta

TL;DR
This paper introduces a novel world model architecture that leverages BIM data to generate skill-specific maps for robot localization and navigation, addressing heterogeneity in multi-robot teams.
Contribution
It presents a new method to extract and represent semantic and geometric building information from BIM as graphs for customized robot mapping.
Findings
Validated with complex building environment data
Integrated into existing navigation frameworks
Enables skill-specific map generation for heterogeneous robots
Abstract
With the increase in the availability of Building Information Models (BIM) and (semi-) automatic tools to generate BIM from point clouds, we propose a world model architecture and algorithms to allow the use of the semantic and geometric knowledge encoded within these models to generate maps for robot localization and navigation. When heterogeneous robots are deployed within an environment, maps obtained from classical SLAM approaches might not be shared between all agents within a team of robots, e.g. due to a mismatch in sensor type, or a difference in physical robot dimensions. Our approach extracts the 3D geometry and semantic description of building elements (e.g. material, element type, color) from BIM, and represents this knowledge in a graph. Based on queries on the graph and knowledge of the skills of the robot, we can generate skill-specific maps that can be used during the…
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Taxonomy
TopicsGraph Theory and Algorithms · Model-Driven Software Engineering Techniques · Optimization and Search Problems
