A Generative Machine Learning Model for Material Microstructure 3D Reconstruction and Performance Evaluation
Yilin Zheng, Zhigong Song

TL;DR
This paper introduces a novel generative model combining U-net and GAN for 3D microstructure reconstruction from 2D slices, improving accuracy and capturing material properties more effectively.
Contribution
A new multi-scale generative model integrating U-net and GAN with attention mechanisms for improved 3D microstructure reconstruction from 2D data.
Findings
High similarity between generated and real 3D microstructures.
Effective distinction of isotropy and anisotropy in microstructures.
Model outperforms existing methods in reconstruction quality.
Abstract
The reconstruction of 3D microstructures from 2D slices is considered to hold significant value in predicting the spatial structure and physical properties of materials.The dimensional extension from 2D to 3D is viewed as a highly challenging inverse problem from the current technological perspective.Recently,methods based on generative adversarial networks have garnered widespread attention.However,they are still hampered by numerous limitations,including oversimplified models,a requirement for a substantial number of training samples,and difficulties in achieving model convergence during training.In light of this,a novel generative model that integrates the multiscale properties of U-net with and the generative capabilities of GAN has been proposed.Based on this,the innovative construction of a multi-scale channel aggregation module,a multi-scale hierarchical feature aggregation…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsManufacturing Process and Optimization · Machine Learning in Materials Science · Image Processing and 3D Reconstruction
MethodsConvolution · Max Pooling · *Communicated@Fast*How Do I Communicate to Expedia? · Concatenated Skip Connection · U-Net
