Distance and Collision Probability Estimation from Gaussian Surface Models
Kshitij Goel, Wennie Tabib

TL;DR
This paper introduces efficient methods for estimating collision probability, distance, and gradients between ellipsoidal robots and environments modeled by Gaussian surfaces, improving motion planning in cluttered spaces.
Contribution
It extends Gaussian surface modeling techniques to enable fast, accurate collision and distance estimation for ellipsoidal robots, surpassing prior point cloud-based methods.
Findings
Estimates execute within microseconds per pair on embedded CPUs.
Methods accurately model collision probability and distance in 2D and 3D.
Approach improves navigation in cluttered environments.
Abstract
This paper describes continuous-space methodologies to estimate the collision probability, Euclidean distance and gradient between an ellipsoidal robot model and an environment surface modeled as a set of Gaussian distributions. Continuous-space collision probability estimation is critical for uncertainty-aware motion planning. Most collision detection and avoidance approaches assume the robot is modeled as a sphere, but ellipsoidal representations provide tighter approximations and enable navigation in cluttered and narrow spaces. State-of-the-art methods derive the Euclidean distance and gradient by processing raw point clouds, which is computationally expensive for large workspaces. Recent advances in Gaussian surface modeling (e.g. mixture models, splatting) enable compressed and high-fidelity surface representations. Few methods exist to estimate continuous-space occupancy from…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAutonomous Vehicle Technology and Safety · Vehicular Ad Hoc Networks (VANETs) · Traffic and Road Safety
MethodsSparse Evolutionary Training
