DittoGym: Learning to Control Soft Shape-Shifting Robots
Suning Huang, Boyuan Chen, Huazhe Xu, Vincent Sitzmann

TL;DR
This paper introduces DittoGym, a reinforcement learning benchmark for reconfigurable soft robots that can change their morphology during operation, enabling complex control and task achievement.
Contribution
It formalizes control of reconfigurable soft robots as a high-dimensional RL problem and proposes a coarse-to-fine curriculum for effective policy learning.
Findings
RL policies enable robots to change morphology multiple times
The coarse-to-fine curriculum improves learning efficiency
Reconfigurable robots achieve complex tasks with learned control
Abstract
Robot co-design, where the morphology of a robot is optimized jointly with a learned policy to solve a specific task, is an emerging area of research. It holds particular promise for soft robots, which are amenable to novel manufacturing techniques that can realize learned morphologies and actuators. Inspired by nature and recent novel robot designs, we propose to go a step further and explore the novel reconfigurable robots, defined as robots that can change their morphology within their lifetime. We formalize control of reconfigurable soft robots as a high-dimensional reinforcement learning (RL) problem. We unify morphology change, locomotion, and environment interaction in the same action space, and introduce an appropriate, coarse-to-fine curriculum that enables us to discover policies that accomplish fine-grained control of the resulting robots. We also introduce DittoGym, a…
Peer Reviews
Decision·ICLR 2024 poster
1. The task of reconfigurable robot design is important. This paper formulates this task as an MDP and provides a simulator that implements the action space & transition dynamics of the MDP. 2. This paper proposes a novel residual RL algorithm that shows impressive results in the 4 types of tasks.
1. There is no adequate comparison with classical robot design baselines, e.g., Bayesian optimization, genetic algorithms, etc.
+ Existing methods are well-reviewed, and the classification of existing challenges in reconfigurable soft robots is a strength. + The proposed benchmark is non-trivial, and the demo video supports the proposed method. + If applicable to real robots, the problem of controlling reconfigurable soft robots is important.
- The explanation of the full approach is unclear. For example, multiple variables and terms are not defined or explained in the figures, including vx, vy, and SHAPE in Figure 3, the dimension of actions, architectures of the encoder, Coarse, and Residual policy. In the appendix, the paper briefly explains that the core framework is based on existing works SAC and Nature CNN with minor modifications, but it is unclear how to reproduce the full approach. - Given the concern above, the theoretica
- Exciting research with a path to being employed on real robots such as ones based on ferromagnetic slime - Interesting multi-scale muscle field control, where course and fine grain actions can affect the robots morphology - Introduced a new interesting benchmark “Morphological Maze” that tests algorithms for their ability to perform morphological change
- A potential weakness of the approach, especially when it should ultimately be transferred to real robots, is that the control of the robot's shape do not happen based on local interactions, i.e. the employed controller has to take into account the complete shape of the robot and its environment - Missing relevant literature on evolving soft robots and simulators (e.g.VoxCad). "Cheney, Nick, et al. "Unshackling evolution: evolving soft robots with multiple materials and a powerful generative en
Code & Models
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Taxonomy
TopicsModular Robots and Swarm Intelligence · Advanced Materials and Mechanics · Advanced Sensor and Energy Harvesting Materials
