Hyper-Realist Rendering: A Theoretical Framework
Ergun Akleman, Murat Kurt, Derya Akleman, Gary Bruins and, Sitong Deng, Meena Subramanian

TL;DR
This paper introduces a theoretical framework for hyper-realist rendering, emphasizing artistic and representational approaches to create visually convincing illusions of reality that do not strictly adhere to physical laws.
Contribution
It proposes a formal framework for hyper-realist rendering that leverages artistic techniques to produce realistic illusions without strict physical accuracy.
Findings
Hyper-realist artifacts can evoke reality without physical correctness
Artistic methods can produce more convincing illusions of reality
A set of formal methods for expressive illumination modeling
Abstract
This is the first paper in a series on hyper-realist rendering. In this paper, we introduce the concept of hyper-realist rendering and present a theoretical framework to obtain hyper-realist images. We are using the term Hyper-realism as an umbrella word that captures all types of visual artifacts that can evoke an impression of reality. The hyper-realist artifacts are visual representations that are not necessarily created by following logical and physical principles and can still be perceived as representations of reality. This idea stems from the principles of representational arts, which attain visually acceptable renderings of scenes without implementing strict physical laws of optics and materials. The objective of this work is to demonstrate that it is possible to obtain visually acceptable illusions of reality by employing such artistic approaches. With representational art…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsComputer Graphics and Visualization Techniques · Advanced Vision and Imaging
