Towards Open-World Gesture Recognition
Junxiao Shen, Matthias De Lange, Xuhai "Orson" Xu, Enmin Zhou, Ran, Tan, Naveen Suda, Maciej Lazarewicz, Per Ola Kristensson, Amy Karlson, Evan, Strasnick

TL;DR
This paper addresses the challenge of adapting wrist-worn gesture recognition models to changing data distributions in real-world scenarios by proposing a continual learning approach and systematic offline analysis for open-world gesture recognition.
Contribution
It introduces the concept of open-world gesture recognition, applies continual learning to this problem, and provides a design engineering framework with guidelines for development.
Findings
Systematic offline analysis of continual learning methods
Design guidelines for open-world wrist gesture recognition
Improved adaptability to changing data distributions
Abstract
Providing users with accurate gestural interfaces, such as gesture recognition based on wrist-worn devices, is a key challenge in mixed reality. However, static machine learning processes in gesture recognition assume that training and test data come from the same underlying distribution. Unfortunately, in real-world applications involving gesture recognition, such as gesture recognition based on wrist-worn devices, the data distribution may change over time. We formulate this problem of adapting recognition models to new tasks, where new data patterns emerge, as open-world gesture recognition (OWGR). We propose the use of continual learning to enable machine learning models to be adaptive to new tasks without degrading performance on previously learned tasks. However, the process of exploring parameters for questions around when, and how, to train and deploy recognition models requires…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsDelphi Technique in Research · Hearing Impairment and Communication · Domain Adaptation and Few-Shot Learning
