Boosting Mixed-Initiative Co-Creativity in Game Design: A Tutorial
Solange Margarido, Lic\'inio Roque, Penousal Machado, Pedro Martins

TL;DR
This tutorial provides guidelines and a framework for developing and assessing mixed-initiative co-creative tools in game design, highlighting current patterns, gaps, and future directions in AI-assisted game creation.
Contribution
It introduces the MI-CCy Quantifier framework for evaluating co-creative tools and applies it to analyze existing works, identifying key features and gaps in current approaches.
Findings
Identified prevalent patterns in MI-CCy tools
Developed the MI-CCy Quantifier framework
Highlighted gaps and future research directions
Abstract
In recent years, there has been a growing application of mixed-initiative co-creative approaches in the creation of video games. The rapid advances in the capabilities of artificial intelligence (AI) systems further propel creative collaboration between humans and computational agents. In this tutorial, we present guidelines for researchers and practitioners to develop game design tools with a high degree of mixed-initiative co-creativity (MI-CCy). We begin by reviewing a selection of current works that will serve as case studies and categorize them by the type of game content they address. We introduce the MI-CCy Quantifier, a framework that can be used by researchers and developers to assess co-creative tools on their level of MI-CCy through a visual scheme of quantifiable criteria scales. We demonstrate the usage of the MI-CCy Quantifier by applying it to the selected works. This…
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Taxonomy
TopicsVirtual Reality Applications and Impacts · Educational Games and Gamification · Design Education and Practice
