A Scalable Game-theoretic Approach to Urban Evacuation Routing and Scheduling
Kazi Ashik Islam, Da Qi Chen, Madhav Marathe, Henning Mortveit,, Samarth Swarup, Anil Vullikanti

TL;DR
This paper introduces a game-theoretic model for large-scale urban evacuation routing and scheduling, providing theoretical guarantees and an efficient algorithm to find near-optimal solutions in real-world scenarios.
Contribution
It formulates the Evacuation Game (EGRES), proves existence of Nash equilibria, and develops a polynomial-time algorithm for equilibrium computation under certain conditions.
Findings
EGRES always has at least one pure strategy Nash equilibrium.
The Sequential Action Algorithm (SAA) efficiently finds equilibria close to optimal.
Application to Virginia Beach and Harris County demonstrates practical effectiveness.
Abstract
Evacuation planning is an essential part of disaster management where the goal is to relocate people under imminent danger to safety. However, finding jointly optimal evacuation routes and schedule that minimizes the average evacuation time or evacuation completion time, is a computationally hard problem. As a result, large-scale evacuation routing and scheduling continues to be a challenge. In this paper, we present a game-theoretic approach to tackle this problem. We start by formulating a strategic routing and scheduling game, named the Evacuation Game: Routing and Scheduling (EGRES), where players choose their route and time of departure. We show that: (i) every instance of EGRES has at least one pure strategy Nash equilibrium, and (ii) an optimal outcome in an instance will always be an equilibrium in that instance. We then provide bounds on how bad an equilibrium can be compared…
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Taxonomy
TopicsEvacuation and Crowd Dynamics · Transportation Planning and Optimization · Facility Location and Emergency Management
