ArchiGuesser -- AI Art Architecture Educational Game
Joern Ploennigs, Markus Berger, Eva Carnein

TL;DR
ArchiGuesser is an educational game that leverages multiple AI technologies to teach architectural history in a fun, interactive way, demonstrating AI's potential in education.
Contribution
The paper introduces a multisensory educational game integrating AI technologies to enhance learning about architecture and AI functionalities.
Findings
Engages students with architectural diversity through AI-driven gameplay
Demonstrates AI's capability to create interactive educational content
Potential to improve learning outcomes and engagement in architecture education
Abstract
The use of generative AI in education is a controversial topic. Current technology offers the potential to create educational content from text, speech, to images based on simple input prompts. This can enhance productivity by summarizing knowledge and improving communication, quickly adjusting to different types of learners. Moreover, generative AI holds the promise of making the learning itself more fun, by responding to user inputs and dynamically generating high-quality creative material. In this paper we present the multisensory educational game ArchiGuesser that combines various AI technologies from large language models, image generation, to computer vision to serve a single purpose: Teaching students in a playful way the diversity of our architectural history and how generative AI works.
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Taxonomy
TopicsAugmented Reality Applications · 3D Surveying and Cultural Heritage
