Decoding Mean Field Games from Population and Environment Observations By Gaussian Processes
Jinyan Guo, Chenchen Mou, Xianjin Yang, Chao Zhou

TL;DR
This paper introduces a Gaussian Process-based framework to infer agents' strategies and environmental factors in mean field games from partial, noisy observational data, enabling better understanding of complex multi-agent systems.
Contribution
It proposes a novel probabilistic method using Gaussian Processes to solve inverse problems in mean field games, recovering hidden strategies and environment details from limited data.
Findings
Successfully infers agent strategies from noisy data
Handles partial and incomplete observations effectively
Provides a probabilistic approach for inverse mean field game problems
Abstract
This paper presents a Gaussian Process (GP) framework, a non-parametric technique widely acknowledged for regression and classification tasks, to address inverse problems in mean field games (MFGs). By leveraging GPs, we aim to recover agents' strategic actions and the environment's configurations from partial and noisy observations of the population of agents and the setup of the environment. Our method is a probabilistic tool to infer the behaviors of agents in MFGs from data in scenarios where the comprehensive dataset is either inaccessible or contaminated by noises.
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Taxonomy
TopicsGaussian Processes and Bayesian Inference · Sports Analytics and Performance · Innovation Diffusion and Forecasting
MethodsGaussian Process
