Exploring Crowd Dynamics: Simulating Structured Behaviors through Crowd Simulation Models
Thiago Gomes Vidal de Mello, Matheus Schreiner Homrich da Silva and, Gabriel Fonseca Silva, Soraia Raupp Musse

TL;DR
This paper extends the BioCrowds simulation model to accurately replicate structured crowd behaviors, including queues and concert-specific actions, demonstrating its effectiveness through experiments and performance analysis.
Contribution
The paper introduces modifications to the BioCrowds model to simulate complex structured crowd behaviors, validated through experiments and performance evaluation.
Findings
Effective simulation of queues and concert behaviors
Model modifications improve behavioral accuracy
Computational performance remains acceptable
Abstract
This paper proposes the simulation of structured behaviors in a crowd of virtual agents by extending the BioCrowds simulation model. Three behaviors were simulated and evaluated, a queue as a generic case and two specific behaviors observed at rock concerts. The extended model incorporates new parameters and modifications to replicate these behaviors accurately. Experiments were conducted to analyze the impact of parameters on simulation results, and computational performance was considered. The results demonstrate the model's effectiveness in simulating structured behaviors and its potential for replicating complex social phenomena in diverse scenarios.
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Taxonomy
TopicsEvacuation and Crowd Dynamics · Data Visualization and Analytics
