MonoGaussianAvatar: Monocular Gaussian Point-based Head Avatar
Yufan Chen, Lizhen Wang, Qijing Li, Hongjiang Xiao, Shengping Zhang,, Hongxun Yao, Yebin Liu

TL;DR
MonoGaussianAvatar introduces a novel Gaussian point-based approach for animating photo-realistic head avatars from monocular videos, offering flexible topology, efficient deformation, and superior rendering performance.
Contribution
It proposes a new Gaussian point representation with a deformation field for head avatars, overcoming fixed topology and training challenges of prior methods.
Findings
Achieves state-of-the-art results in head avatar animation.
Demonstrates flexible topology and efficient deformation.
Provides high-quality rendering with controllable attributes.
Abstract
The ability to animate photo-realistic head avatars reconstructed from monocular portrait video sequences represents a crucial step in bridging the gap between the virtual and real worlds. Recent advancements in head avatar techniques, including explicit 3D morphable meshes (3DMM), point clouds, and neural implicit representation have been exploited for this ongoing research. However, 3DMM-based methods are constrained by their fixed topologies, point-based approaches suffer from a heavy training burden due to the extensive quantity of points involved, and the last ones suffer from limitations in deformation flexibility and rendering efficiency. In response to these challenges, we propose MonoGaussianAvatar (Monocular Gaussian Point-based Head Avatar), a novel approach that harnesses 3D Gaussian point representation coupled with a Gaussian deformation field to learn explicit head…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsFace recognition and analysis · 3D Shape Modeling and Analysis · Human Motion and Animation
