Instance Tracking in 3D Scenes from Egocentric Videos
Yunhan Zhao, Haoyu Ma, Shu Kong, Charless Fowlkes

TL;DR
This paper introduces a new benchmark and evaluation protocol for 3D instance tracking in egocentric videos, demonstrating that leveraging camera pose and 3D coordinates improves tracking performance.
Contribution
The paper presents a new dataset, evaluation protocol, and a simple method that outperforms existing approaches for egocentric 3D instance tracking without finetuning.
Findings
Proposed method outperforms SOT-based approaches in egocentric videos.
Leveraging camera pose and 3D coordinates simplifies the tracking problem.
New benchmark dataset enables standardized evaluation of IT3DEgo methods.
Abstract
Egocentric sensors such as AR/VR devices capture human-object interactions and offer the potential to provide task-assistance by recalling 3D locations of objects of interest in the surrounding environment. This capability requires instance tracking in real-world 3D scenes from egocentric videos (IT3DEgo). We explore this problem by first introducing a new benchmark dataset, consisting of RGB and depth videos, per-frame camera pose, and instance-level annotations in both 2D camera and 3D world coordinates. We present an evaluation protocol which evaluates tracking performance in 3D coordinates with two settings for enrolling instances to track: (1) single-view online enrollment where an instance is specified on-the-fly based on the human wearer's interactions. and (2) multi-view pre-enrollment where images of an instance to be tracked are stored in memory ahead of time. To address…
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Taxonomy
TopicsVideo Surveillance and Tracking Methods · Human Pose and Action Recognition · Time Series Analysis and Forecasting
