HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting
Yuheng Jiang, Zhehao Shen, Penghao Wang, Zhuo Su, Yu Hong, Yingliang, Zhang, Jingyi Yu, Lan Xu

TL;DR
HiFi4G introduces a compact Gaussian-based method for high-fidelity human performance rendering that combines non-rigid tracking with efficient compression, enabling realistic rendering with minimal storage and fast optimization.
Contribution
The paper presents a novel Gaussian representation integrated with non-rigid tracking and a dual-graph mechanism for efficient, high-quality human performance rendering and compression.
Findings
Achieves approximately 25x compression rate with less than 2MB per frame.
Outperforms existing methods in rendering quality and speed.
Effectively balances non-rigid prior and Gaussian updating through 4D optimization.
Abstract
We have recently seen tremendous progress in photo-real human modeling and rendering. Yet, efficiently rendering realistic human performance and integrating it into the rasterization pipeline remains challenging. In this paper, we present HiFi4G, an explicit and compact Gaussian-based approach for high-fidelity human performance rendering from dense footage. Our core intuition is to marry the 3D Gaussian representation with non-rigid tracking, achieving a compact and compression-friendly representation. We first propose a dual-graph mechanism to obtain motion priors, with a coarse deformation graph for effective initialization and a fine-grained Gaussian graph to enforce subsequent constraints. Then, we utilize a 4D Gaussian optimization scheme with adaptive spatial-temporal regularizers to effectively balance the non-rigid prior and Gaussian updating. We also present a companion…
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Taxonomy
TopicsAdvanced Vision and Imaging · Video Surveillance and Tracking Methods · Computer Graphics and Visualization Techniques
