Mesh-Guided Neural Implicit Field Editing
Can Wang, Mingming He, Menglei Chai, Dongdong Chen, Jing, Liao

TL;DR
This paper introduces a novel mesh-guided approach for editing neural implicit fields, enabling intuitive and fine-grained modifications of 3D scenes by integrating explicit mesh representations with neural rendering.
Contribution
It presents a differentiable method for extracting and coloring meshes from neural implicit fields, allowing gradient-based editing and incorporating an octree structure for enhanced user control.
Findings
Enables fine-grained, intuitive editing of neural implicit fields.
Supports diverse modifications like object addition, removal, and color adjustment.
Demonstrates effectiveness across various scenes and editing operations.
Abstract
Neural implicit fields have emerged as a powerful 3D representation for reconstructing and rendering photo-realistic views, yet they possess limited editability. Conversely, explicit 3D representations, such as polygonal meshes, offer ease of editing but may not be as suitable for rendering high-quality novel views. To harness the strengths of both representations, we propose a new approach that employs a mesh as a guiding mechanism in editing the neural radiance field. We first introduce a differentiable method using marching tetrahedra for polygonal mesh extraction from the neural implicit field and then design a differentiable color extractor to assign colors obtained from the volume renderings to this extracted mesh. This differentiable colored mesh allows gradient back-propagation from the explicit mesh to the implicit fields, empowering users to easily manipulate the geometry and…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Advanced Vision and Imaging · 3D Shape Modeling and Analysis
