DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting
Agelos Kratimenos, Jiahui Lei, Kostas Daniilidis

TL;DR
DynMF introduces a neural motion factorization method that enables real-time, high-quality dynamic scene rendering by decomposing motions into learned trajectories, achieving fast training and synthesis with interpretability and control.
Contribution
The paper presents DynMF, a novel neural representation that decomposes dynamic scenes into a small set of learned trajectories, enabling real-time view synthesis with high quality and interpretability.
Findings
Achieves 120 FPS rendering speed comparable to 3D Gaussian Splatting.
Reaches state-of-the-art quality within 5 minutes of training.
Allows disentanglement and control of scene motions for novel motion synthesis.
Abstract
Accurately and efficiently modeling dynamic scenes and motions is considered so challenging a task due to temporal dynamics and motion complexity. To address these challenges, we propose DynMF, a compact and efficient representation that decomposes a dynamic scene into a few neural trajectories. We argue that the per-point motions of a dynamic scene can be decomposed into a small set of explicit or learned trajectories. Our carefully designed neural framework consisting of a tiny set of learned basis queried only in time allows for rendering speed similar to 3D Gaussian Splatting, surpassing 120 FPS, while at the same time, requiring only double the storage compared to static scenes. Our neural representation adequately constrains the inherently underconstrained motion field of a dynamic scene leading to effective and fast optimization. This is done by biding each point to motion…
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Taxonomy
TopicsAdvanced Vision and Imaging · Computer Graphics and Visualization Techniques · 3D Shape Modeling and Analysis
MethodsSparse Evolutionary Training · SPEED: Separable Pyramidal Pooling EncodEr-Decoder for Real-Time Monocular Depth Estimation on Low-Resource Settings
