Animatable 3D Gaussians for High-fidelity Synthesis of Human Motions
Keyang Ye, Tianjia Shao, Kun Zhou

TL;DR
This paper introduces an animatable 3D Gaussian model that enables real-time, high-fidelity human motion synthesis with improved detail and stability over existing NeRF-based methods, using novel representations and optimization techniques.
Contribution
The paper proposes a new augmented 3D Gaussian representation with pose-dependent appearance embedding and a novel alpha loss, enabling real-time, high-quality human motion synthesis.
Findings
Achieves real-time synthesis at 66 fps.
Outperforms NeRF-based methods in detail and stability.
Effectively isolates foreground human appearance without background interference.
Abstract
We present a novel animatable 3D Gaussian model for rendering high-fidelity free-view human motions in real time. Compared to existing NeRF-based methods, the model owns better capability in synthesizing high-frequency details without the jittering problem across video frames. The core of our model is a novel augmented 3D Gaussian representation, which attaches each Gaussian with a learnable code. The learnable code serves as a pose-dependent appearance embedding for refining the erroneous appearance caused by geometric transformation of Gaussians, based on which an appearance refinement model is learned to produce residual Gaussian properties to match the appearance in target pose. To force the Gaussians to learn the foreground human only without background interference, we further design a novel alpha loss to explicitly constrain the Gaussians within the human body. We also propose to…
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Taxonomy
TopicsHuman Pose and Action Recognition · Advanced Vision and Imaging · Human Motion and Animation
