3D Paintbrush: Local Stylization of 3D Shapes with Cascaded Score Distillation
Dale Decatur, Itai Lang, Kfir Aberman, Rana Hanocka

TL;DR
3D Paintbrush introduces a cascaded score distillation method for local texturing of 3D meshes, combining semantic localization and multi-resolution generative priors to enhance detail and control in stylization.
Contribution
The paper presents a novel cascaded score distillation approach that enables high-quality, local texturing of 3D shapes directly on meshes using text descriptions.
Findings
Effective local texturing on diverse 3D shapes
Improved detail and resolution through cascaded diffusion supervision
Seamless integration into standard graphics pipelines
Abstract
In this work we develop 3D Paintbrush, a technique for automatically texturing local semantic regions on meshes via text descriptions. Our method is designed to operate directly on meshes, producing texture maps which seamlessly integrate into standard graphics pipelines. We opt to simultaneously produce a localization map (to specify the edit region) and a texture map which conforms to it. This synergistic approach improves the quality of both the localization and the stylization. To enhance the details and resolution of the textured area, we leverage multiple stages of a cascaded diffusion model to supervise our local editing technique with generative priors learned from images at different resolutions. Our technique, referred to as Cascaded Score Distillation (CSD), simultaneously distills scores at multiple resolutions in a cascaded fashion, enabling control over both the…
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Taxonomy
TopicsGenerative Adversarial Networks and Image Synthesis · Computer Graphics and Visualization Techniques · Image Processing and 3D Reconstruction
MethodsOPT · Diffusion
