C-Procgen: Empowering Procgen with Controllable Contexts
Zhenxiong Tan, Kaixin Wang, Xinchao Wang

TL;DR
C-Procgen extends the Procgen benchmark by providing over 200 configurable game contexts, enabling more transparent and adaptable environment generation for diverse reinforcement learning research.
Contribution
It introduces a controllable context framework for Procgen, enhancing environment customization and research applicability.
Findings
Over 200 unique game contexts available
Enhanced environment configurability and transparency
Supports diverse RL research areas
Abstract
We present C-Procgen, an enhanced suite of environments on top of the Procgen benchmark. C-Procgen provides access to over 200 unique game contexts across 16 games. It allows for detailed configuration of environments, ranging from game mechanics to agent attributes. This makes the procedural generation process, previously a black-box in Procgen, more transparent and adaptable for various research needs.The upgrade enhances dynamic context management and individualized assignments, while maintaining computational efficiency. C-Procgen's controllable contexts make it applicable in diverse reinforcement learning research areas, such as learning dynamics analysis, curriculum learning, and transfer learning. We believe that C-Procgen will fill a gap in the current literature and offer a valuable toolkit for future works.
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Taxonomy
TopicsReinforcement Learning in Robotics · Educational Games and Gamification · Artificial Intelligence in Games
