RESenv: A Realistic Earthquake Simulation Environment based on Unreal Engine
Yitong Sun, Hanchun Wang, Zhejun Zhang, Cyriel Diels, Ali Asadipour

TL;DR
RESenv is a highly realistic earthquake simulation environment built on Unreal Engine, designed to generate synthetic visual data for AI and robotics in rescue operations, incorporating real seismic data and advanced physics for enhanced realism.
Contribution
The paper introduces RESenv, a novel earthquake simulation system that combines real seismic data with Unreal Engine's physics for realistic, detailed visualizations in complex urban scenarios.
Findings
Outperforms traditional methods in realism and efficiency.
Enables effective AI training for rescue tasks.
Validated through AI tasks like path planning and image segmentation.
Abstract
Earthquakes have a significant impact on societies and economies, driving the need for effective search and rescue strategies. With the growing role of AI and robotics in these operations, high-quality synthetic visual data becomes crucial. Current simulation methods, mostly focusing on single building damages, often fail to provide realistic visuals for complex urban settings. To bridge this gap, we introduce an innovative earthquake simulation system using the Chaos Physics System in Unreal Engine. Our approach aims to offer detailed and realistic visual simulations essential for AI and robotic training in rescue missions. By integrating real seismic waveform data, we enhance the authenticity and relevance of our simulations, ensuring they closely mirror real-world earthquake scenarios. Leveraging the advanced capabilities of Unreal Engine, our system delivers not only high-quality…
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Taxonomy
TopicsAnomaly Detection Techniques and Applications · Human Pose and Action Recognition · Seismology and Earthquake Studies
