Probabilistic Modeling of Human Teams to Infer False Beliefs
Paulo Soares, Adarsh Pyarelal, Kobus Barnard

TL;DR
This paper presents a probabilistic graphical model for AI agents to infer human beliefs and false beliefs in a simulated rescue scenario, enhancing AI understanding of human mental states during teamwork.
Contribution
It introduces ToMCAT, a novel AI reasoning system capable of inferring individual and shared mental states, including false beliefs, in complex team interactions.
Findings
ToMCAT accurately infers false beliefs better than chance.
Player behaviors are influenced by their visual information and beliefs.
ToMCAT's inferences align with human observer judgments.
Abstract
We develop a probabilistic graphical model (PGM) for artificially intelligent (AI) agents to infer human beliefs during a simulated urban search and rescue (USAR) scenario executed in a Minecraft environment with a team of three players. The PGM approach makes observable states and actions explicit, as well as beliefs and intentions grounded by evidence about what players see and do over time. This approach also supports inferring the effect of interventions, which are vital if AI agents are to assist human teams. The experiment incorporates manipulations of players' knowledge, and the virtual Minecraft-based testbed provides access to several streams of information, including the objects in the players' field of view. The participants are equipped with a set of marker blocks that can be placed near room entrances to signal the presence or absence of victims in the rooms to their…
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Taxonomy
TopicsBayesian Modeling and Causal Inference · AI-based Problem Solving and Planning
MethodsSparse Evolutionary Training · Probability Guided Maxout
