Implicit Shape and Appearance Priors for Few-Shot Full Head Reconstruction
Pol Caselles, Eduard Ramon, Jaime Garcia, Gil Triginer, Francesc, Moreno-Noguer

TL;DR
This paper introduces a probabilistic shape and appearance prior for coordinate-based neural representations, enabling fast and accurate few-shot 3D head reconstruction from minimal input images, outperforming previous methods in speed and quality.
Contribution
It proposes a novel probabilistic prior integrated into coordinate-based neural representations to improve few-shot 3D head reconstruction, reducing data requirements and computational time.
Findings
Achieves state-of-the-art geometry reconstruction quality.
Runs an order of magnitude faster than previous methods.
Successfully reconstructs 3D heads from as little as one image.
Abstract
Recent advancements in learning techniques that employ coordinate-based neural representations have yielded remarkable results in multi-view 3D reconstruction tasks. However, these approaches often require a substantial number of input views (typically several tens) and computationally intensive optimization procedures to achieve their effectiveness. In this paper, we address these limitations specifically for the problem of few-shot full 3D head reconstruction. We accomplish this by incorporating a probabilistic shape and appearance prior into coordinate-based representations, enabling faster convergence and improved generalization when working with only a few input images (even as low as a single image). During testing, we leverage this prior to guide the fitting process of a signed distance function using a differentiable renderer. By incorporating the statistical prior alongside…
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Taxonomy
Topics3D Shape Modeling and Analysis · Advanced Vision and Imaging · Anatomy and Medical Technology
