Generate Coherent Rays Directly
Fengqi Liu, Zaonan Tan, Weilai Xiang, Chenhao Lu, Dan Li, Xu Gong,, Yulong Shi, Songnan Shi, Qilong Kou, Bo Hu

TL;DR
This paper introduces a novel technique for generating coherent rays directly in path tracing by reusing directions, reducing overhead and improving performance compared to traditional reordering methods.
Contribution
The authors propose a direct coherent ray generation method with an interleaved reuse domain partition to enhance path tracing efficiency without reordering overhead.
Findings
Outperforms reordering methods in various scenes
Reduces overhead associated with ray reordering
Improves coherence and performance in path tracing
Abstract
The path tracing method generates incoherent rays by randomly sampling directions. This randomness makes it unsuitable for modern processor architectures that rely on coherence to achieve optimal performance. Many efforts have been made to address this issue by reordering rays based on their origin, end, or direction to enhance coherence. However, a drawback of reordering methods is the need to encode and sort rays before tracing, introducing additional overhead. We propose a technique to generate coherent rays directly by reusing the direction. Additionally, we introduce an interleaved reuse domain partition method to mitigate the impact of sampling correlation resulting from direction reuse. We demonstrate the effectiveness of our approach across various scenes, establishing its superiority over reordering methods.
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Advanced Vision and Imaging · Image Enhancement Techniques
