$f$-Policy Gradients: A General Framework for Goal Conditioned RL using $f$-Divergences
Siddhant Agarwal, Ishan Durugkar, Peter Stone, Amy Zhang

TL;DR
This paper introduces $f$-Policy Gradients, a framework that uses f-divergences to improve exploration and policy optimization in goal-conditioned RL with sparse rewards, providing a unified approach for metric-based reward shaping.
Contribution
The paper proposes $f$-Policy Gradients, a novel method that minimizes f-divergences between state visitation and goals, enabling dense learning signals and better exploration in sparse reward environments.
Findings
$f$-PG outperforms standard policy gradients on gridworld, Point Maze, and FetchReach environments.
Introduces $s$-MaxEnt RL, a regularized objective for metric-based reward shaping.
Provides a unified framework for using metric-based shaping rewards with efficient exploration.
Abstract
Goal-Conditioned Reinforcement Learning (RL) problems often have access to sparse rewards where the agent receives a reward signal only when it has achieved the goal, making policy optimization a difficult problem. Several works augment this sparse reward with a learned dense reward function, but this can lead to sub-optimal policies if the reward is misaligned. Moreover, recent works have demonstrated that effective shaping rewards for a particular problem can depend on the underlying learning algorithm. This paper introduces a novel way to encourage exploration called -Policy Gradients, or -PG. -PG minimizes the f-divergence between the agent's state visitation distribution and the goal, which we show can lead to an optimal policy. We derive gradients for various f-divergences to optimize this objective. Our learning paradigm provides dense learning signals for exploration in…
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Taxonomy
TopicsReinforcement Learning in Robotics · Age of Information Optimization · Advanced Bandit Algorithms Research
