Maximizing Utilitarian and Egalitarian Welfare of Fractional Hedonic Games on Tree-like Graphs
Tesshu Hanaka, Airi Ikeyama, Hirotaka Ono

TL;DR
This paper develops algorithms to find welfare-maximizing partitions in fractional hedonic games on tree-like graphs, addressing computational challenges and establishing complexity limits for these problems.
Contribution
It introduces (pseudo)polynomial-time algorithms for welfare maximization in fractional hedonic games on tree-like graphs, including new complexity hardness results.
Findings
Algorithms for welfare maximization on trees and bounded treewidth graphs.
NP-hardness results showing pseudopolynomial algorithms are optimal.
Analysis of utilitarian and egalitarian welfare measures.
Abstract
Fractional hedonic games are coalition formation games where a player's utility is determined by the average value they assign to the members of their coalition. These games are a variation of graph hedonic games, which are a class of coalition formation games that can be succinctly represented. Due to their applicability in network clustering and their relationship to graph hedonic games, fractional hedonic games have been extensively studied from various perspectives. However, finding welfare-maximizing partitions in fractional hedonic games is a challenging task due to the nonlinearity of utilities. In fact, it has been proven to be NP-hard and can be solved in polynomial time only for a limited number of graph classes, such as trees. This paper presents (pseudo)polynomial-time algorithms to compute welfare-maximizing partitions in fractional hedonic games on tree-like graphs. We…
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Taxonomy
TopicsGame Theory and Voting Systems
