Intersection Games and Bernstein Sets
James Atchley, Lior Fishman, Saisneha Ghatti

TL;DR
This paper explores the determinacy of classical intersection games on the real line when the target set is a Bernstein set, highlighting the impact of non-measurable sets on game outcomes.
Contribution
It analyzes the determinacy of key intersection games specifically for Bernstein sets, connecting set theory and game theory in a novel way.
Findings
Determinacy results depend on the set's construction
Bernstein sets lead to non-determined games
Links between axiom of choice and game outcomes
Abstract
The Banach-Mazur game, Schmidt's game and McMullen's absolute winning game are three quintessential intersection games. We investigate their determinacy on the real line when the target set for either player is a Bernstein set, a non-Lebesgue measurable set whose construction depends on the axiom of choice.
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