View-Independent Adjoint Light Tracing for Lighting Design Optimization
Lukas Lipp, David Hahn, Pierre Ecormier-Nocca, Florian Rist and, Michael Wimmer

TL;DR
This paper introduces a view-independent, differentiable light tracing method that enables interactive lighting design optimization directly on 3d scenes, overcoming limitations of previous image-based approaches.
Contribution
It proposes a novel adjoint light tracing technique that allows gradient-based, view-independent lighting optimization using ray-tracing hardware, improving performance and convergence.
Findings
Achieves interactive performance with modern ray-tracing hardware.
Handles irregular geometry better than path tracing, reducing noise.
Demonstrates practical applicability through qualitative real-world scene comparisons.
Abstract
Differentiable rendering methods promise the ability to optimize various parameters of 3d scenes to achieve a desired result. However, lighting design has so far received little attention in this field. In this paper, we introduce a method that enables continuous optimization of the arrangement of luminaires in a 3d scene via differentiable light tracing. Our experiments show two major issues when attempting to apply existing methods from differentiable path tracing to this problem: first, many rendering methods produce images, which restricts the ability of a designer to define lighting objectives to image space. Second, most previous methods are designed for scene geometry or material optimization and have not been extensively tested for the case of optimizing light sources. Currently available differentiable ray-tracing methods do not provide satisfactory performance, even on fairly…
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Taxonomy
TopicsImpact of Light on Environment and Health · Color Science and Applications
