Toward Optimal Tabletop Rearrangement with Multiple Manipulation Primitives
Baichuan Huang, Xujia Zhang, Jingjin Yu

TL;DR
This paper introduces algorithms for planning optimal long-horizon tabletop rearrangement tasks involving multiple manipulation primitives, demonstrating effectiveness through simulation and real robot experiments.
Contribution
It proposes two novel algorithms, HBFS and PMMR, for integrating multiple manipulation primitives in long-horizon planning, advancing the state-of-the-art in robotic manipulation planning.
Findings
HBFS is faster in planning speed.
PMMR achieves high-quality, human-like solutions.
Both methods nearly always succeed in experiments.
Abstract
In practice, many types of manipulation actions (e.g., pick-n-place and push) are needed to accomplish real-world manipulation tasks. Yet, limited research exists that explores the synergistic integration of different manipulation actions for optimally solving long-horizon task-and-motion planning problems. In this study, we propose and investigate planning high-quality action sequences for solving long-horizon tabletop rearrangement tasks in which multiple manipulation primitives are required. Denoting the problem rearrangement with multiple manipulation primitives (REMP), we develop two algorithms, hierarchical best-first search (HBFS) and parallel Monte Carlo tree search for multi-primitive rearrangement (PMMR) toward optimally resolving the challenge. Extensive simulation and real robot experiments demonstrate that both methods effectively tackle REMP, with HBFS excelling in…
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Taxonomy
TopicsRobotic Path Planning Algorithms · Robot Manipulation and Learning · Reinforcement Learning in Robotics
