Nash Equilibria of Two-Player Matrix Games Repeated Until Collision
Aniket Murhekar, Eklavya Sharma

TL;DR
This paper introduces Repeated-Until-Collision (RUC) games, a class of two-player repeated matrix games where the game ends upon collision, and proves the existence and near-uniqueness of Nash equilibria, along with methods to compute them.
Contribution
The paper defines RUC games, proves the existence of Nash equilibria including stationary ones, and shows that all NE are essentially the same, providing a foundation for computing NE in these games.
Findings
Every RUC game admits a Nash equilibrium.
Stationary NE exist and are effectively unique.
Methods for computing approximate NE are provided.
Abstract
We introduce and initiate the study of a natural class of repeated two-player matrix games, called Repeated-Until-Collision (RUC) games. In each round, both players simultaneously pick an action from a common action set . Depending on their chosen actions, they derive payoffs given by matrices and , respectively. If their actions collide (i.e., they pick the same action), the game ends, otherwise, it proceeds to the next round. Both players want to maximize their total payoff until the game ends. RUC games can be interpreted as pursuit-evasion games or repeated hide-and-seek games. They also generalize hand cricket, a popular game among children in India. We show that under mild assumptions on the payoff matrices, every RUC game admits a Nash equilibrium (NE). Moreover, we show the existence of a stationary NE, where each player chooses their…
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Taxonomy
TopicsGame Theory and Applications · Decision-Making and Behavioral Economics
