SGRec3D: Self-Supervised 3D Scene Graph Learning via Object-Level Scene Reconstruction
Sebastian Koch, Pedro Hermosilla, Narunas Vaskevicius, Mirco Colosi,, Timo Ropinski

TL;DR
This paper introduces SGRec3D, a self-supervised pre-training method for 3D scene graph prediction that reconstructs scenes from a graph bottleneck, enabling effective learning without relationship labels and improving state-of-the-art performance.
Contribution
The paper proposes a novel self-supervised pre-training approach for 3D scene graphs that does not require relationship labels, enhancing performance and data efficiency.
Findings
Outperforms existing models by +10% on object prediction.
Achieves +4% improvement on relationship prediction.
Effective with only 10% labeled data during fine-tuning.
Abstract
In the field of 3D scene understanding, 3D scene graphs have emerged as a new scene representation that combines geometric and semantic information about objects and their relationships. However, learning semantic 3D scene graphs in a fully supervised manner is inherently difficult as it requires not only object-level annotations but also relationship labels. While pre-training approaches have helped to boost the performance of many methods in various fields, pre-training for 3D scene graph prediction has received little attention. Furthermore, we find in this paper that classical contrastive point cloud-based pre-training approaches are ineffective for 3D scene graph learning. To this end, we present SGRec3D, a novel self-supervised pre-training method for 3D scene graph prediction. We propose to reconstruct the 3D input scene from a graph bottleneck as a pretext task. Pre-training…
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Videos
SGRec3D: Self-Supervised 3D Scene Graph Learning via Object-Level Scene Reconstruction· youtube
Taxonomy
Topics3D Shape Modeling and Analysis · Robotics and Sensor-Based Localization · Advanced Neural Network Applications
