In-Hand Re-grasp Manipulation with Passive Dynamic Actions via Imitation Learning
Dehao Wei, Guokang Sun, Zeyu Ren, Shuang Li, Zhufeng Shao, Xiang Li,, Nikos Tsagarakis, Shaohua Ma

TL;DR
This paper introduces an imitation learning-based in-hand re-grasp controller that uses minimal object information, achieving high success rates in diverse physical tasks with varying object properties.
Contribution
It presents a novel end-to-end sliding motion controller trained via GAIL that adapts to different objects without detailed contact or geometry data.
Findings
Achieved 86% success rate in physical experiments.
Outperformed baseline algorithms like BC and PPO.
Demonstrated versatility across various object types.
Abstract
Re-grasp manipulation leverages on ergonomic tools to assist humans in accomplishing diverse tasks. In certain scenarios, humans often employ external forces to effortlessly and precisely re-grasp tools like a hammer. Previous development on controllers for in-grasp sliding motion using passive dynamic actions (e.g.,gravity) relies on apprehension of finger-object contact information, and requires customized design for individual objects with varied geometry and weight distribution. It limits their adaptability to diverse objects. In this paper, we propose an end-to-end sliding motion controller based on imitation learning (IL) that necessitates minimal prior knowledge of object mechanics, relying solely on object position information. To expedite training convergence, we utilize a data glove to collect expert data trajectories and train the policy through Generative Adversarial…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsRobot Manipulation and Learning · Muscle activation and electromyography studies · Motor Control and Adaptation
