Joint Computing, Pushing, and Caching Optimization for Mobile Edge Computing Networks via Soft Actor-Critic Learning
Xiangyu Gao, Yaping Sun, Hao Chen, Xiaodong Xu, Shuguang Cui

TL;DR
This paper introduces a deep reinforcement learning framework using soft actor-critic to jointly optimize computing, pushing, and caching in mobile edge computing networks, significantly reducing costs and improving performance.
Contribution
It proposes a novel DRL-based joint optimization method for MEC that addresses the action space curse of dimensionality with continuous relaxation and vector quantization.
Findings
Reduces transmission bandwidth and computing costs effectively.
Outperforms baseline methods across various parameters.
Demonstrates the benefit of proactive data pushing and joint optimization.
Abstract
Mobile edge computing (MEC) networks bring computing and storage capabilities closer to edge devices, which reduces latency and improves network performance. However, to further reduce transmission and computation costs while satisfying user-perceived quality of experience, a joint optimization in computing, pushing, and caching is needed. In this paper, we formulate the joint-design problem in MEC networks as an infinite-horizon discounted-cost Markov decision process and solve it using a deep reinforcement learning (DRL)-based framework that enables the dynamic orchestration of computing, pushing, and caching. Through the deep networks embedded in the DRL structure, our framework can implicitly predict user future requests and push or cache the appropriate content to effectively enhance system performance. One issue we encountered when considering three functions collectively is the…
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Taxonomy
TopicsCaching and Content Delivery · IoT and Edge/Fog Computing · Opportunistic and Delay-Tolerant Networks
