Deep3DSketch+: Rapid 3D Modeling from Single Free-hand Sketches
Tianrun Chen, Chenglong Fu, Ying Zang, Lanyun Zhu, Jia Zhang, Papa, Mao, Lingyun Sun

TL;DR
Deep3DSketch+ is an end-to-end method that enables rapid, high-fidelity 3D modeling from a single free-hand sketch, making 3D content creation more accessible and efficient for AR/VR applications.
Contribution
It introduces a lightweight network and a structural-aware adversarial training approach with SEM for single-sketch 3D modeling, achieving state-of-the-art results.
Findings
Effective real-time inference demonstrated.
High-fidelity 3D shapes from single sketches.
Outperforms existing methods on synthetic and real datasets.
Abstract
The rapid development of AR/VR brings tremendous demands for 3D content. While the widely-used Computer-Aided Design (CAD) method requires a time-consuming and labor-intensive modeling process, sketch-based 3D modeling offers a potential solution as a natural form of computer-human interaction. However, the sparsity and ambiguity of sketches make it challenging to generate high-fidelity content reflecting creators' ideas. Precise drawing from multiple views or strategic step-by-step drawings is often required to tackle the challenge but is not friendly to novice users. In this work, we introduce a novel end-to-end approach, Deep3DSketch+, which performs 3D modeling using only a single free-hand sketch without inputting multiple sketches or view information. Specifically, we introduce a lightweight generation network for efficient inference in real-time and a structural-aware adversarial…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
Topics3D Shape Modeling and Analysis · Advanced Vision and Imaging · Computer Graphics and Visualization Techniques
