Enhancing motion trajectory segmentation of rigid bodies using a novel screw-based trajectory-shape representation
Arno Verduyn, Maxim Vochten, Joris De Schutter

TL;DR
This paper introduces a screw-based trajectory-shape representation for 3D rigid-body motions that improves segmentation robustness by incorporating translation and rotation invariance, validated through simulations and real-world data.
Contribution
The paper proposes a novel trajectory representation using screw theory that is invariant to time and reference point changes, enhancing segmentation of rigid-body motions.
Findings
More robust detection of submotions
Improved segmentation consistency
Validated on real and simulated data
Abstract
Trajectory segmentation refers to dividing a trajectory into meaningful consecutive sub-trajectories. This paper focuses on trajectory segmentation for 3D rigid-body motions. Most segmentation approaches in the literature represent the body's trajectory as a point trajectory, considering only its translation and neglecting its rotation. We propose a novel trajectory representation for rigid-body motions that incorporates both translation and rotation, and additionally exhibits several invariant properties. This representation consists of a geometric progress rate and a third-order trajectory-shape descriptor. Concepts from screw theory were used to make this representation time-invariant and also invariant to the choice of body reference point. This new representation is validated for a self-supervised segmentation approach, both in simulation and using real recordings of…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsHuman Pose and Action Recognition · Human Motion and Animation · Advanced Vision and Imaging
