Fast winning strategies in a generalized van der Waerden game
Hannah Alpert, Liam Barham, Brian Freidin, Ian Tan, Alexandra Weiner

TL;DR
This paper investigates the minimal number of moves Maker needs to win a generalized van der Waerden game, providing exact results for small sets and bounds for larger sets.
Contribution
It establishes precise winning move counts for sets of size up to 4 and shows the non-existence of winning strategies in minimal moves for larger sets.
Findings
Maker wins in |S| moves for |S| ≤ 3
Maker wins in 5 moves when |S|=4
No winning strategy in |S| moves for |S| ≥ 5
Abstract
Consider the following Maker-Breaker game. Fix a finite subset of the naturals. The players Maker and Breaker take turns choosing previously unclaimed natural numbers. Maker wins by eventually building a homothetic copy of , where and . This is a generalization of the van der Waerden game analyzed by Beck. By the Hales-Jewett theorem, there exists a constant depending only on such that Maker can win in or less moves. We show that Maker can win in moves if . When , we show that Maker can always win in or less moves and describe all such that Maker can win in moves. If , Maker has no winning strategy in moves.
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Taxonomy
TopicsComputability, Logic, AI Algorithms · Artificial Intelligence in Games · Benford’s Law and Fraud Detection
